When does Season 16 start? (Official times)
Blizzard’s official Season 16 announcement locks the full schedule:
- Season 15 ends: Monday, November 9, 11:00 a.m. PST
- Season 16 / Patch 3.4 begins rolling out: Monday, November 9
- Ladder Season 16 starts: Friday, November 13, 5:00 p.m. PST
| Region | Season 16 start |
|---|---|
| North America | November 13, 5:00 p.m. PST |
| Europe | November 14, 1:00 a.m. BST / 3:00 a.m. CEST |
| Asia | November 14, 9:00 a.m. CST / 10:00 a.m. KST |
North America gets the ladder on Friday evening; Europe and Asia open early Saturday morning local time. Plan launch-weekend races around that split.
Legacy of Terror — Diablo 30th anniversary event
Blizzard’s separate anniversary post launches Legacy of Terror at the same moment as Ladder Season 16: November 13, 2026, 5:00 p.m. PST through November 19, 2026, 5:00 p.m. PST (Taiwan time: November 14, 9:00 a.m. to November 20, 9:00 a.m.). Both Ladder and Non-Ladder can join for six days.
- Guaranteed Diablo Clone every six hours (Hell only)
- After Baal, all zones on that difficulty become Terrorized Zones at once (optional toggle)
- Special Cow Portal in the Rogue Encampment — no Tristram side trip
- 100% Magic Find and 15% vendor discount (including Gamblers), all difficulties
- Rare chance slain monsters reanimate as Hell Bovine Minions
Full dates, disable steps, and official wording: Legacy of Terror guide. Sources: EN anniversary announcement / zh-TW.
Ladder modes in Season 16
Season 16 keeps the same four ladder modes as previous seasons:
- Pre-Expansion Ladder — standard mode, original four acts only.
- Pre-Expansion Hardcore Ladder — one life, original four acts only.
- Ladder — standard mode, all five acts including Lord of Destruction content.
- Hardcore Ladder — one life, all five acts including Lord of Destruction content.
What happens when Season 15 ends?
The reset rules follow the established pattern, restated in the Season 16 post:
- Ladder characters convert to non-ladder with their gear intact — nothing is deleted in this step.
- Shared stash becomes Withdraw Only. Items in that character group’s Shared Stash move into new Shared Stash tabs marked with a Past / Withdraw Only checkbox. You can take items out but cannot deposit.
- Season 14 Withdraw Only tabs are deleted when Season 15 ends — withdraw anything you still want from those older tabs before November 9.
- You have all of Season 16 to empty the Season 15 Withdraw Only tabs before the next rotation overwrites them.
For a full checklist of stash, characters, and ladder-only gear, see what happens to items at ladder reset.
Character conversion cutoff — November 16
The Season 16 announcement also tightens Expansion → Reign of the Warlock transfers:
- Starting November 16, players can no longer convert Expansion (LoD) Online characters (Ladder or Non-Ladder) to Reign of the Warlock.
- Still allowed: offline character conversions, and Classic → Expansion (LoD) conversions.
If you still have Online Expansion characters you want on ROTW, convert them before November 16. Shared stash does not travel with the character — ferry items first. Full checklist: Character Transfer Deadline.
Patch 3.4 overview (Reign of the Warlock only)
Patch 3.4 ships with Season 16. Blizzard is explicit about scope:
- Item changes and Non-Ladder unlocks apply to Reign of the Warlock only — Classic and LoD item versions are unchanged.
- Buffed / reworked items below apply on Online Ladder and Offline only (not Online Non-Ladder versions of those changed stats).
- There is no new act, no new class systems, and no new runeword list in this announcement — the headline is a large unique/set/runeword item pass plus bug fixes.
Items now available in Online Non-Ladder
Previously updated Ladder-only items become available in Online Non-Ladder with the new season (RotW only):
Angelic Raiment
Bane Ash
Blinkbat's Form
Bloodletter
Gravenspine
Manald Heal
Pluckeye
Rogue's Bow
The Battlebranch
The Ward
These are the Season 15–era RotW ladder buffs rotating into Non-Ladder — the same rotation pattern as prior seasons.
Item updates in Online Ladder and Offline
Every change below is quoted from Blizzard’s Patch 3.4 notes (Online Ladder + Offline, RotW only):
Dimoak's Hew — +100% Enhanced Damage → +100-150% Enhanced Damage; +15 Dexterity → +20 Strength.
Serpent Lord — added +15% Increased Attack Speed; +30-40% Enhanced Damage → +40-80% Enhanced Damage; added +5 Minimum Damage.
Griswold's Edge — Knockback → 4% Chance To Cast Level 1 Amplify Damage On Striking; +80-120% Enhanced Damage → +100-160% Enhanced Damage; added Slows Target By 25%.
The Salamander — added +10% Faster Cast Rate; +2 To Fire Skills → +3 To Fire Skills; +2 To Fire Ball → +4 To Fire Ball.
The Tannr Gorerod — +80-100% Enhanced Damage → +200-220% Enhanced Damage; added 5-9% Life Stolen Per Hit.
The Grim Reaper — +20% Enhanced Damage → +80-120% Enhanced Damage; 5% Mana Stolen Per Hit → 5-9% Mana Stolen Per Hit.
Silks of the Victor — added +20% Faster Run/Walk; added +30% Increased Attack Speed; added +50-100% Enhanced Damage; added +15% Chance To Find Magic Items.
The Impaler — +140-170% Enhanced Damage → +170-240% Enhanced Damage; added Repairs 1 Durability in 4 Seconds.
Coldkill — +40 Cold Damage → +80-100 Cold Damage; +150-190% Enhanced Damage → +160-200% Enhanced Damage.
The Atlantean — +200-250% Enhanced Damage → +250-300% Enhanced Damage; added +2-5 To Zeal (Paladin Only); added +100-125 Attack Rating; added Requirements -20%; Required Level 42 → Required Level 35.
Lava Gout — 2% Chance To Cast Level 10 Enchant On Striking → 5% Chance To Cast Level 10 Enchant On Striking; Half Freeze Duration → Cannot Be Frozen.
Earthshaker — added +3-5 To Fire Claw (Druid Only).
Grim's Burning Dead — added 15% Reanimate As: Burning Dead Archer; added +3-5 To Fire Golem (Necromancer Only); +3 To Necromancer Skill Levels → +4 To Necromancer Skill Levels.
Swordguard — All Resistances +10-20 → All Resistances +20-30; added Replenish Life +10-15; +170-180% Enhanced Damage → +180-230% Enhanced Damage; added Attacker Takes Damage of 15-25; +5-495 Defense (Based on Character Level) → +7-779 Defense (Based on Character Level).
Demonhorn's Edge — 10% Increased Attack Speed → 20% Increased Attack Speed; added +1 To Barbarian Skills.
Veil of Steel — added +2 To All Skills; added Physical Damage Received Reduced by 15-25%; added Magic Resist +20-40%.
Ethereal Edge — +150-180% Enhanced Damage → +220-260% Enhanced Damage; +25% Increased Attack Speed → +40% Increased Attack Speed; added +2-198 To Maximum Damage (Based on Character Level).
Executioner's Justice — +240-290% Enhanced Damage → +260-300% Enhanced Damage; 50% Chance To Cast Level 6 Decrepify When You Kill An Enemy → 25% Chance To Cast Level 13 Amplify Damage When You Kill An Enemy; +30% Increased Attack Speed → +40% Increased Attack Speed; added +15 Life After Each Kill; added +5 To Mana After Each Kill.
Isenhart's Armory (set) — Full set: +20% Faster Run/Walk → +30% Faster Run/Walk; added +25% Faster Hit Recovery. Isenhart's Lightbrand: +20% Increased Attack Speed → +40% Increased Attack Speed; added +5-495 Attack Rating (Based on Character Level); removed 2-Piece Set Bonus +5-495 Attack Rating (Based on Character Level); added 3-Piece Set Bonus: +2-198 To Maximum Damage (Based on Character Level). Isenhart's Parry: added 2-Piece Set Bonus Cold Resist +15% and Fire Resist +15%. Isenhart's Case: added Magic Resistance +25%. Isenhart's Horns: added 5% Life Stolen Per Hit.
Eternity (runeword) — 5 Socket Melee Weapons → 5 Socket Melee and Missile Weapons; added +30% Increased Attack Speed; +260-310% Enhanced Damage → +300-390% Enhanced Damage; added +3-297 To Maximum Damage (Based on Character Level); Level 8 Revive (88 Charges) → +5 To Revive (oSkill).
Full post-patch rolls are live on the uniques, sets, and runewords databases (Season 16 / 3.4 badges). Notable early-ladder / mid-game lines: The Atlantean drops to required level 35 with Zeal ranks; Lava Gout becomes a Cannot Be Frozen glove; Veil of Steel gains +2 all skills plus physical and magic mitigation; Eternity now fits five-socket bows/crossbows as well as melee.
Bug fixes in Patch 3.4
Blizzard lists the following fixes with the season patch:
- Jewels now drop if the player kills the last Uber Ancients boss after staying out of the Colossal Summit for extended periods.
- Health regen/degen effects no longer stall out after damage events in online games.
- A Warlock’s bound demon no longer loses behavior when Inferno is interrupted by traveling via a portal.
- Some VFX decals that failed to render in HD mode are fixed.
- The Terror Zone toggle for online gameplay now saves the player’s previous choice.
- Interacting with the Remove Only checkbox while holding Advanced Stash–related items now works correctly.
- Searched games on the Lobby that were hidden by the scroll list now appear.
- Various connection errors no longer incorrectly show “You have not been online in the last 30 days.”
- Auto-Party Invite now properly has players joining games.
- Various game freezes and crash issues are fixed.
How to prepare before Season 16 starts
- Withdraw Season 14 Past / Withdraw Only tabs before November 9 — those older tabs are deleted when Season 15 ends.
- Convert Online Expansion → ROTW characters you still care about before November 16 (ferry shared stash first).
- Pick a starter build that levels on no gear — Warlock leveling is one RotW option; classic seven-class starters still work.
- Map early runewords with runewords by level (Stealth, Spirit, Insight, and so on).
- Block launch weekend around your region’s start time in the table above.
- Know where you will trade once the fresh economy settles — see D2R trading sites.
Source for every schedule and item line on this page: Diablo II: Resurrected Ladder Season 16 (Blizzard News). No invented numbers — if a stat is not in that article, it is not listed here.