Quick answer: Socket Jah + Ith + Ber into a 3-socket body armor for +1 Teleport, +2 skills, +45% Faster Run/Walk, strength-per-level, 8% damage reduction, and character-level Magic Find. Required level 65. Best everyday base: Archon Plate. Enigma has no resists — cover them elsewhere.

Recipe (Jah → Ith → Ber)

Enigma is three sockets in normal-quality body armor. Order matters:

  1. Jah (#31)
  2. Ith (#6)
  3. Ber (#30)

This is a Diablo II: Resurrected (and classic LoD) armor runeword — not a Diablo IV item. Full numeric ranges: Enigma in the database.

What the stats do

Enigma grants 0% Faster Cast Rate — rebuild FCR in Spirit, jewelry, and other slots (FCR breakpoints).

Best bases

Prefer non-ethereal self-wear bases (you take durability loss; merc Fortitude is where ethereal Archon Plates go). Keep list: runeword bases.

Larzuk and three sockets

Enigma needs exactly three sockets. Larzuk’s Act 5 reward drills the maximum sockets allowed for that armor at its item level — elite light armors can roll up to 4 sockets when ilvl is high enough, so a Hell Archon Plate handed to Larzuk may become 4os, which cannot host Enigma.

Practical approach: keep unsocketed or naturally 3os Archon Plates; use Cube socket recipes when a 4os risk is unacceptable and the base is replaceable; save Hell Larzuk for bases whose max at that ilvl is exactly three, or for other runewords that want the true maximum. Decision tree: how to add sockets.

Covering resists

Enigma’s biggest downside after the Jah/Ber cost is zero resistance. Typical fixes:

On the ladder timeline Enigma sits after Spirit / Insight — see runewords by level.

Runewords · Bases · Sockets · Runes